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Shae Lindsay Martin
Game Designer

About Me
I am a Game Designer with experience designing and producing games in Unreal Engine 5 and Godot 4 that I gained from when I studied Game Design at the Academy Of Interactive Entertainment in 2024 and continued the course into 2025.
I have experience using different source control software such as Perforce, Diversion and GitHub to manage multiple people working on the same game at once. I also used websites such as sound snap to source sounds and have used audacity to edit sounds to be implemented into the projects i worked on.
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*Logos from left to right (Unreal Engine, Godot, Perforce, Diversion, Github, Academy of Interactive Entertainment, Sound Snap, Audacity)
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